Webprivate inline fun getAllSubclasses ( startsWithPackage: String, context: Context, ): Set> { val classNames = DexFile (context.packageCodePath).entries () val classLoader = context.classLoader val superclass = T::class.java val result = mutableSetOf> () classNames.iterator ().forEach { className -> if (className.startsWith … WebJava Context.getPackageCodePath使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。. 您也可以进一步了解该方法所在 类android.content.Context 的用法 …
SmartDeviceLink - Android Documentation
WebAug 14, 2016 · In a normal Android app one would use getPackageCodePath, but this is an abstract method attached to the Context class. My question is how do I obtain the exact … WebJan 15, 2024 · Unity is searching your .dll in the base.apk, which is not what you want since you are using Dynamic Features. I solved it by overiding the getPackageCodePath() of my UnityPlayerActivity to something like this:. override fun getPackageCodePath(): String { return super.getPackageCodePath().replace("base.apk", "split_unity_module.apk") } death stranding mapa
Java Context.getPackageCodePath方法代码示例 - 纯净天空
Webprivate String [] getClassesOfPackage (String packageName) { ArrayList classes = new ArrayList (); try { String packageCodePath = getPackageCodePath (); DexFile df = new DexFile (packageCodePath); for (Enumeration iter = df.entries (); iter.hasMoreElements (); ) { String className = iter.nextElement (); if (className.contains (packageName)) { … WebJun 5, 2024 · Access Android APK Asset data directly in c++ without Asset Manager and copying. android c++ native apk native-activity. 14,482. You may want to have a look at "Expansion Files" see APK Expansion Files. As far is i understand this, this gives you a system that automatically puts resource files (your expansion file) on the "shared storage … WebJan 17, 2024 · 本文整理了Java中 android.content.Context.getPackageCodePath () 方法的一些代码示例,展示了 Context.getPackageCodePath () 的具体用法。. 这些代码示例 … death stranding mapa interativo